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Jean Catanho

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Category: C#

Unit testing trigger objects in Unity

For me, unit testing was always one of the most difficult tasks in development, especially if my codebase evolved without tests in mind. The task becomes more confusing when adding Unity’s MonoBehaviours to the equation. And it gets even worse when you search Google and you only find a question without answers in Unity’s forum from 8 years ago.

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jeancatanho C#, Programming Leave a comment July 7, 2020July 8, 2020 2 Minutes
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